Qt:Документация 4.3.2/tutorial-t14-cannonfield-h

Материал из Wiki.crossplatform.ru

Перейти к: навигация, поиск
40px Внимание: Актуальная версия перевода документации находится здесь

__NOTOC__

Image:qt-logo.png

Главная · Все классы · Основные классы · Классы по группам · Модули · Функции

Image:trolltech-logo.png

[править] cannonfield.h Example File
tutorial/t14/cannonfield.h

 /****************************************************************************
 **
 ** Copyright (C) 2005-2007 Trolltech ASA. All rights reserved.
 **
 ** This file is part of the example classes of the Qt Toolkit.
 **
 ** This file may be used under the terms of the GNU General Public
 ** License version 2.0 as published by the Free Software Foundation
 ** and appearing in the file LICENSE.GPL included in the packaging of
 ** this file.  Please review the following information to ensure GNU
 ** General Public Licensing requirements will be met:
 ** http://trolltech.com/products/qt/licenses/licensing/opensource/
 **
 ** If you are unsure which license is appropriate for your use, please
 ** review the following information:
 ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
 ** or contact the sales department at sales@trolltech.com.
 **
 ** In addition, as a special exception, Trolltech gives you certain
 ** additional rights. These rights are described in the Trolltech GPL
 ** Exception version 1.0, which can be found at
 ** http://www.trolltech.com/products/qt/gplexception/ and in the file
 ** GPL_EXCEPTION.txt in this package.
 **
 ** In addition, as a special exception, Trolltech, as the sole copyright
 ** holder for Qt Designer, grants users of the Qt/Eclipse Integration
 ** plug-in the right for the Qt/Eclipse Integration to link to
 ** functionality provided by Qt Designer and its related libraries.
 **
 ** Trolltech reserves all rights not expressly granted herein.
 **
 ** Trolltech ASA (c) 2007
 **
 ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
 ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
 **
 ****************************************************************************/
 
 #ifndef CANNONFIELD_H
 #define CANNONFIELD_H
 
 #include <QWidget>
 
 class QTimer;
 
 class CannonField : public QWidget
 {
     Q_OBJECT
 
 public:
     CannonField(QWidget *parent = 0);
 
     int angle() const { return currentAngle; }
     int force() const { return currentForce; }
     bool gameOver() const { return gameEnded; }
     bool isShooting() const;
     QSize sizeHint() const;
 
 public slots:
     void setAngle(int angle);
     void setForce(int force);
     void shoot();
     void newTarget();
     void setGameOver();
     void restartGame();
 
 private slots:
     void moveShot();
 
 signals:
     void hit();
     void missed();
     void angleChanged(int newAngle);
     void forceChanged(int newForce);
     void canShoot(bool can);
 
 protected:
     void paintEvent(QPaintEvent *event);
     void mousePressEvent(QMouseEvent *event);
     void mouseMoveEvent(QMouseEvent *event);
     void mouseReleaseEvent(QMouseEvent *event);
 
 private:
     void paintShot(QPainter &amp;painter);
     void paintTarget(QPainter &amp;painter);
     void paintBarrier(QPainter &amp;painter);
     void paintCannon(QPainter &amp;painter);
     QRect cannonRect() const;
     QRect shotRect() const;
     QRect targetRect() const;
     QRect barrierRect() const;
     bool barrelHit(const QPoint &amp;pos) const;
 
     int currentAngle;
     int currentForce;
 
     int timerCount;
     QTimer *autoShootTimer;
     float shootAngle;
     float shootForce;
 
     QPoint target;
 
     bool gameEnded;
     bool barrelPressed;
 };
 
 #endif

Copyright © 2007 Trolltech Trademarks
Qt 4.3.2